AI Insights · Timothy · October 2021
Top 5 iOS Sandbox Games in Finland Q3 2021
Discover how the top 5 sandbox games on iOS performed in Finland during Q3 2021, including insights on downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top 5 sandbox games on iOS in Finland. Here’s a closer look at how each app fared in terms of weekly downloads, revenue, and active user trends.
Roblox saw a consistent increase in weekly revenue, peaking at approximately $20.7K in early August. Weekly downloads for the game ranged from around 1.0K to 1.6K, with a peak in the first week of August. Active users started at 28.1K in late June and ended at 25.5K by the end of September, indicating a slight decline over the quarter.
Growtopia experienced fluctuations in weekly revenue, with a peak of $5.3K in early July. Weekly downloads remained relatively stable, averaging around 400-500, with a notable peak of 558 in mid-July. Active users maintained a steady trend, starting at 3.2K in late June and ending at 3.3K by the end of September.
Minecraft had relatively stable weekly revenue, with a peak of $2.2K in mid-July. Weekly downloads were consistent, averaging around 200-300. The game had a stable number of active users, starting at 25.5K in late June and ending at 25.6K by the end of September.
Pixel Worlds: MMO Sandbox showed varied weekly revenue, peaking at $2.5K in mid-July. Weekly downloads were relatively low, peaking at 377 in late July. The game’s active users decreased from 576 in late June to 315 by the end of September, suggesting a downward trend.
Rec Room: Play with Friends had a notable peak in weekly revenue of $347 in mid-September. Weekly downloads saw a significant spike to 757 in early July but generally decreased over the quarter. Active users peaked at 851 in mid-July and settled at 316 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, you can explore Sensor Tower's comprehensive data services.